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- //
- // Generated by Microsoft (R) D3DX9 Shader Compiler 9.04.91.0000
- //
- // fxc /T ps_2_0 /DCGC=0 /Fc
- // ..\..\WorkDir\Shaders\ps\ps2_0_hdr_mergetextures_5.psh
- // ps2_0_hdr_mergetextures_5.cg
- //
- //
- // Parameters:
- //
- // sampler2D $Tex0;
- // sampler2D $Tex1;
- // sampler2D $Tex2;
- // sampler2D $Tex3;
- // sampler2D $Tex4;
- // float4 $TexCoordWeight[8];
- //
- //
- // Registers:
- //
- // Name Reg Size
- // --------------- ----- ----
- // $TexCoordWeight c0 5
- // $Tex0 s0 1
- // $Tex1 s1 1
- // $Tex2 s2 1
- // $Tex3 s3 1
- // $Tex4 s4 1
- //
-
- ps_2_0
- dcl t0.xy
- dcl_2d s0
- dcl_2d s1
- dcl_2d s2
- dcl_2d s3
- dcl_2d s4
- texld r4, t0, s1
- texld r3, t0, s0
- texld r2, t0, s2
- texld r1, t0, s3
- texld r0, t0, s4
- mul r4, r4, c1
- mad r3, c0, r3, r4
- mad r2, c2, r2, r3
- mad r1, c3, r1, r2
- mad r0, c4, r0, r1
- mov oC0, r0
-
- // approximately 11 instruction slots used (5 texture, 6 arithmetic)
-